1. Abilities

Strategic Maneuverer

(Requirement: Fighter)

When you attempt to grapple a creature, you can do so even if both of your hands are occupied. The maximum number of creatures you can grapple is unaffected by this trait.

When you roll initiative, you can use your reaction to take a -5 to your initiative roll and add +5 to a friendly creature that can hear or see you. Once per long rest you can alternatively use your reaction to exchange the initiatives of up to 3 willing creatures.

As an action you can choose a number of friendly creatures equal to your proficiency modifier that can see or hear you. These creatures can use their reaction to move up to half of their movement speed without provoking opportunity attacks.


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