At the start of a combat scene, roll Knack Skill. Spend the resulting successes on the following Stunts whenever a bandmate or allied character in the same range band as you takes an Injury:
- Ice Pack (1) — Remove a −1 Injury, including those sustained by armor
- Swift Bandaging (2) — Remove a −1 Injury
- Emergency Operation (4) — Remove a −4 Injury until the end of the scene