At the start of a combat scene, roll Knack Skill. Spend the resulting successes on the following Stunts whenever a bandmate or allied character in the same range band as you takes an Injury:

  • Ice Pack (1) — Remove a −1 Injury, including those sustained by armor
  • Swift Bandaging (2) — Remove a −1 Injury
  • Emergency Operation (4) — Remove a −4 Injury until the end of the scene

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