Cost: Spend 1 Legend
Duration: Condition
Subject: One character
Range: Medium
Action: Simple
You divine a character’s luck in the near future. Out of character, you decide whether they will enjoy good or suffer bad luck as a Condition. Once per scene, before that character makes a roll, you can declare that their luck intervenes — good luck lowers the target number by 1, while bad luck increases it by 1.
You can invoke their luck even if your character is not in the scene.
A character’s good luck runs out once this benefit has been applied a total of your (Legend + 1) times. Bad luck runs out at the end of a scene where a failure on the penalized roll led to significant consequences, or if the victim accepts a botch offered by the Storyguide on any action.