Tasked by The Lord Protector of Unknown, Dagult Neverember, a group of adventurers set out to defend the revitalization efforts of the town of Unknown. Successful in this task the fortified waypoint is now a bustling safehaven for travelers and merchants, capable of warding off the threats of the surrounding wilderness.
However, in defense of the bustling city the adventurers stumbled upon a plot to resurrect the dread god Unknown. Led by a mysterious rider atop a nightmare steed, the forces of evil are on the rise along the Unknown. The discovery of a long forgotten shrine to Unknown has unleashed a plague upon the land, turning the living into an army of undead.
As the adventurers travel from Unknown to Unknown, and on to Unknown, they begin to unravel the vast secrets thriving in the shadows between life and death. One such secret revealed, the mysterious necrophagic plague has spread and is threatening even the most sound of settlements.
The people of Unknown have just begun to uncover the threats posed to the region, and any hope of survival for the famed dwarven citadel of Unknown will certainly rely on the aid of the adventurers.
The adventurers gather in Unknown and muster for their venture into the sacred halls under Unknown. The unknowable awaits them…