The histories of the Namorian Empire talk about them expanding their domain to another continent far across the ocean. Though voyages to this theoretical continent have been attempted in the past, none have succeeded. A vast and never ending storm has always forced ships to turn back or be destroyed, and so the rumoured continent has come to be known as the Land Beyond the Storm - or simply "Terra Peran", the Land Beyond.
That all changed a year ago, reports started coming in that the storm seemed to be subsiding and reducing in intensity. A decision was made by the Monarchy of Alvarium to fund an expedition to the unexplored continent and establish a settlement. Six months ago the colony of Haven was founded.
Today, now that Haven is up and running, the call has been put out for more settlers to join the colony; particularly adventurers and explorers to help investigate the wilderness - they will be filled with mystery, opportunity, danger and treasure.
- Governor Julian Quinn - The official leader and Governor of Haven.
- Captain Ameera Kal - The captain of the town guard and military leader of Haven.
- Father Lucian Marshal - The representative of the Church of the Five and spiritual leader of Haven.
The core of the Monarchy of Alvarium is based on the continent of Terra Oikos; it is ruled by the beloved Queen Melia Honigwabe who is supported by a council of Arch Dukes.
To the Heos lies the barbarian lands of Kingdom of Maddox; beyond them lie hoards of trolls, savage serpent people and the isolationist Dynasty of the Jade Lotus.
The Sin border meets up with several mountainous regions, home to the Dwarven Thaneships of Mapleward and Fensong;with the feral orc tribes remaining a looming problem on the far side of the mountains.
To the Dex lies the Goblin Nation where most free goblins call home, though not overtly friendly their reclusive nature means little more than the occasional border raid presents a problem.
Dense forests to the Heos-Sin and Umbra-Dex are home to the Elven Schattenwald and Nebelholz Assemblies respectively.
To the Umbra the Monarchy of Alvarium has established a line of fortifications that serve to hold off the inevitable creep of the corrupted Blighted Wastes.