Feeding Rules
  1. Notes

Feeding Rules

 Nightly Base Equation (round down)

Vitae = (Max Vitae ÷ 2) + Bonuses – Penalties


 Apply Merit Bonuses: Feeding Grounds adds to nightly blood pool on a 1 for 1 basis (ex: BP 2 Vampire with an 11 Vitae Max with a Feeding Grounds of 3 begins each night with 8 Blood Points)
Apply Conditional Modifiers

Condition

Effect

Fed in a recent logged scene

+1–3 Vitae 

Heat 3+

–1 Vitae per Level of Heat

Haven under siege/suspicion

–1 Vitae per Level of Heat


Vitae Cap

You may not begin the night with more than your Max Vitae, but you may begin with less than half under poor circumstances. Bonuses and Penalties may not exceed 5 for nightly Vitae calculations.  


Top-Off Feeding

1x per night, before major scenes or downtime segments, PCs may make a quick Feeding Roll per Vampire the Requiem p96 with the following additions:

Result


Heat Risk 

Dramatic Failure


+2-3 Heat

Failure


+1-2 Heat

Success


+0-1 Heat

Exceptional Success


No Heat


Heat is generated by individual Feeding method, that being subtle or unsubtle.  Topping Off feeding is outside of standard routines and therefore risky.  


Herd’s use is for Top-Off feeding rolls and operates as described in the Vampire: The Requiem 2nd Edition with the following addition:  Herd usage does not incur Heat Gain.