Nightly Base Equation (round down)
Vitae = (Max Vitae ÷ 2) + Bonuses – Penalties
Apply Merit Bonuses: Feeding Grounds adds to nightly blood pool on a 1 for 1 basis (ex: BP 2 Vampire with an 11 Vitae Max with a Feeding Grounds of 3 begins each night with 8 Blood Points)
Apply Conditional Modifiers
Condition | Effect |
Fed in a recent logged scene | +1–3 Vitae |
Heat 3+ | –1 Vitae per Level of Heat |
Haven under siege/suspicion | –1 Vitae per Level of Heat |
Vitae Cap
You may not begin the night with more than your Max Vitae, but you may begin with less than half under poor circumstances. Bonuses and Penalties may not exceed 5 for nightly Vitae calculations.
Top-Off Feeding
1x per night, before major scenes or downtime segments, PCs may make a quick Feeding Roll per Vampire the Requiem p96 with the following additions:
Result | Heat Risk | |
Dramatic Failure | +2-3 Heat | |
Failure | +1-2 Heat | |
Success | +0-1 Heat | |
Exceptional Success | No Heat |
Heat is generated by individual Feeding method, that being subtle or unsubtle. Topping Off feeding is outside of standard routines and therefore risky.
Herd’s use is for Top-Off feeding rolls and operates as described in the Vampire: The Requiem 2nd Edition with the following addition: Herd usage does not incur Heat Gain.