Extreme Violence
Add +10% to your Agent’s Occult skill. Reduce SAN by 5. Subtract 3 from your Agent’s CHA and each Bond. Your Agent is adapted to violence (see page 73).
Captivity or Imprisonment
Add +10% to your Agent’s Occult skill. Reduce SAN by 5. Subtract 3 from your Agent’s POW. Your Agent is adapted to helplessness (see page 73).
Hard Experience
Add +10% to your Agent’s Occult and +10% to any five skills other than Unnatural. This can bring no skill higher than 90%. Reduce your Agent’s SAN by 5. Remove one Bond.
Things Man Was Not Meant to Know
Your Agent gains 10% in the Unnatural skill and adds +20% to Occult. Reduce your Agent’s SAN by his or her POW. Your Agent gains a new disorder caused by the Unnatural (see page 72). Reset your Agent’s Breaking Point to his or her new SAN minus POW.