1. Notes

Poison/Herbalism

Weapon Poisons

Fire Vine Extract

Takes Effect: Immediately
Effect: All physical actions are performed with a +5 TN. This effect does not stack with additional doses. Lasts until the end of combat or 30 minutes.

Crafting

TN: 15
Yield: 3 doses
Raises: Additional dose (one raise), +5 TN penalty (two raises)

Blister Beetle Toxin

Takes Effect: One turn
Effect: The target must make a Stamina check against TN 25 or become Dazed.

Crafting

TN 20
Yield: 2 doses
Raises: Additional dose (one raise), +5 TN (two raises)

Shi no Atama Spider Venom

Takes Effect: Three turns
Effect: The target must make a Stamina check against TN 20 or become comatose. A successful Stamina check results in becoming Fatigued instead.

Crafting

TN 25
Yield: 1 dose
Raises: Additional dose (two raises), +5 TN (two raises)

Red-Bellied Newt Mucus

Delivery: Contact/Injection
Takes Effect: Immediately
Effect: -1 to Fire Ring and associated traits

Crafting

TN 20
Yield: 1 doses
Raises: Additional dose (one raise)

Leech Saliva

Delivery: Injection

Takes Effect: Next turn

Effect: Causes 2d4 wounds per turn.

Crafting

TN 20
Yield: 2 doses
Raises: Additional dose (one raise), +1d4 wounds (two raises)

Octo-Toxin

Delivery: Any

Takes Effect: Next turn

Effect: Every round the target needs to make an Earth roll against TN 15 or temporarily lose one point of Reflexes. If they reach 0, they die from asphyxiation.

Crafting

TN: 30
Yield: 1 dose
Raises: Additional dose (two raises), +5 TN (two raises)

Blue Hood

Delivery: Contact/Injection
Takes Effect: Immediately
Effect: The target's Earth Ring is lowered by 1 Rank, and his Wound Ranks are reduced correspondingly. (This can potentially kill him immediately if he already suffered Wounds.) In addition, his Strength Rank is also lowered by 1 for the same duration.

Crafting

TN: 20
Yield: 1 dose
Raises: Additional dose (two raises)

Ingested Substances

Cat's Tongue

Takes Effect: Approximately 20 minutes.
Effect: Induces sleep for 3d4 hours. Allows a TN 25 Earth roll to stay awake if relevant. Waking the subject is very difficult, but possible.

Crafting

TN 15
Yield: 2d3 doses

Crab Grass

Takes Effect: Immediately. Lasts approx. 1 hour.
Effect: Reduces Air and Fire stats by 1,  +1 to Strength and Earth stats. Do not gain additional wounds, but reduce Wound penalties by 3.

Crafting

TN 0 (Harvesting and activating is trivial)
Yield: 2d6 doses

Ogre Horn

Can be reduced to a powder and bound into an incense.

Use: Meditating in its presence for 10-15 minutes

Duration: One hour

Effect: Air -1. Void +1 (including an extra, temporary void point)

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