Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience — for less than the cost of a fancy coffee. Subscribe now.

  1. Notes

Pick a profession to play...

You must pick a profession that your character has training in. The professions don’t limit who you become but start you off with a series of skills.

There are no magic focused professions but magic will become available to all professions over the course of the campaign.


9cd0435a-f829-41d8-8720-a71da38867e3.jpg

HIRED KILLER

‘The Roots’ taught you that you were going to have to fight to survive so you brought discipline to your violence, trained for it, turned it into an art form and now you are ready to try and cash in on it even if it means taking someone’s life.


9cd04450-d618-48d7-8922-bbc40247b322.jpg

WALL BALLER

The most popular sport in Alta Magna. It developed from street kids using the slanted roofs of the houses in the roots to throw a ball off. The ball would bounce off the roof and the other kid would have to catch it before it hit the floor. This developed into a sport that slum dwellers of the Roots will bet their last coin on. The stars of the sport live in The Canopy but you’re just starting out.


9cd04551-abb6-4e1a-9004-2637217e7f3e.jpg

STREET URCHIN

You have grown up homeless on the mean streets of the Roots but while wealth has alluded you the lifestyle of a street urchin has brought you its own unique set of skills. You aren’t schooled but that doesn’t mean you aren’t smart and cunning. You know the city in a deeper closer way than those who spend every night under the same roof.


9cd04624-4fe7-4212-a82d-d3f4e2d3fc02.jpg

WASTE RIDER

A wanderer of the waste who rides a genetically engineered steed often a dinosaur like lizard and picks up work as they go from the farms and settlements of humans and Scraban in the Pyram Wastes. The archetype would be a cowboy or wandering Samurai.


9cd046e5-fcd1-46df-8e16-acd42d78e21a.jpg

CON ARTIST

You have the gift of the gab and can usually talk your way out of a tight spot or talk someone out of their hard earned credits. Your charismatic and cunning but also morally compromised.


9cd04776-e44e-4492-a3ad-a4c4820fc266.jpg

INVESTIGATOR

The High Elves operate the drone for serious offences but they rarely come out to the Roots unless the crimes somehow affect those who live higher up the tree. That means security and investigations fall to others, like you.


9cd04891-1d9e-49c0-beee-b28fe8792c04.jpg

SURGEON

There are limited resources so health care is sparse those that practice it tend to call themselves surgeons. Some are just butchers who amputate a limb without a second thought but others have really dedicated themselves to using what they have from nature and the tech available in the Roots to create a sort of healing art.


9cd0493b-bc4b-4779-ba05-51d43fcf0b32.jpg

BALLADEER

These are like those cowboys you seeing singing in old movies or medieval Troubadours. They wander the scattered human settlements of the waste singing for coin. They act as both an entertainment and a news service. Their guitars are often their most prized possessions.


9cd04a13-252b-46cf-9560-73701183f37e.jpg

SCAVENGER

They wander the wastes looking for items of value from buried treasures left over from the fallen human empire that once ruled these now barren lands or working for mapping companies keen to discover whats out there and whether it could be exploited for gold. Recently they have also found work with the Mag-Rail – they say they are looking to build a track through the wastes all the way to the dwarven mountains and they need to know where to put it.


9cd04a8b-389a-44c8-995c-a65bccc0da69.jpg

GAMBLER

There are those with real jobs and then there are those who like to live on the edge. Cards is the favourite way most residents of The Roots have of losing what little money they have. However, whilst the risks of being bad at gambling are obvious the risks of being good shouldn’t be understated. People don’t losing money.


9cd04b47-d590-4ea6-921f-3323cb2227bd.jpg

HUNTER

The reptiles of the Pyram Wastes make good eating, fine leather and you never know who they might have eaten and what riches you’ll find in their stomachs. Larger lizards are the most likely to turn the predator prey dynamic upside down on you but they also fetch the most gold.

9cd04c03-7957-4ec5-98c0-7b8913e7a525.jpg

STORY RUNNER

Gossip has always been popular in The Roots and you can sell stories. Journalists without morals, ‘runners’  are always in search of a story and will do almost anything to get it. The bigger the story the bigger the pay. Even in the Roots people have coms devices plugged into the network and there are popular streamers down here that are watched by the rest of the tree.


9cd04caa-ccdb-49fc-9c86-e3b34403460e.jpg

MERCHANT

There are few expensive items sold in The Roots but there are still things all kinds of people need from equipment to help them survive in the Great Wastes to fruit and veg. Merchants know how to spot a treasure and drive a hard bargain. What tech they can get their hands on they will sell.


9cd04d58-ed10-4e6f-9265-3f011061bc2b.jpg

POLITICAL AGITATOR

The Roots are a pretty desperate place and all kinds of movements spring up promising a brighter tomorrow for its inhabitants. The members of these movements tend to be charismatic with natural leadership abilities.


9cd05150-8ebd-4d55-a2b6-1c6e77951d9c.jpg

SOLDIER 

The Armies of the Elven Empire have been recruiting lately in the Roots despite the fact that there is currently no war being fought by the greater empire. Life in the Roots barracks could seem like a good option for someone without many other options.


9cd052e5-3afc-4ddc-8f4a-1370b42b1232.jpg

SPY

The High Elves have families known as Spires each Spire wants to know what the others are up to. As a result they hire spies even in the Roots. They want to know about goods coming in and out the city, cargo and people arriving on the Mag-Rail and if any elves come down to the slums they must be up to something.


9cd05334-60c1-4d81-8ee8-6646c9fa9314.jpg

HACKER

You are a computer wizard – a tech head. You surf the network like a god and can hack into any systems that aren’t heavily defended. Your ability with tech is a valuable skill probably self taught through trail and error as there’s little formal education in the Roots.