1. Tags

Player Characters

Children

Articles

There are currently no articles tagged with this tag.

1 - Spells

Detect Magic - Spell

For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell's school of magic.

The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.

Crafting, Tools, & Related Proficiencies

Glassblowing - Tool Proficiency

Ability: Intelligence


Someone who is proficient in glassblowing has the ability to shape glass and specialized knowledge of the methods used to produce glass objects.


Arcana, History. Your knowledge of glassmaking techniques aids you when you examine glass objects, such as potion bottles or glass items found in a treasure hoard. For instance, you can study how a glass potion bottle has been changed by its contents to help determine a potion's effects. (A potion might leave behind a residue, deform the glass, or stain it.)

Craft*: Glass Bottle, Magnifying Glass, Spyglass, Vial

Investigation. When you study an area, your knowledge can aid you if the clues include broken glass or glass objects.

Identify Weakness. With 1 minute of study, you can identify the weak points in a glass object. Any damage dealt to the object by striking a weak spot is doubled.


Activity

DC

Discern what a glass object held in the past 24 hours

15

*requires applicable toolkit in inventory (see link below)



Inventory Item

Glassblower’s Tools

Origin Feats

Magic Initiate - Feat

Two Cantrips. You learn two cantrips of your choice from the Clerid, Druid, or Wizard Spell list. INT, WIS, or CHA is your spellcasting ability for this feat's spells (choose when you select this feat).

1st-Level Spell. Choose one 1st-level spell from the same spell list. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have.

Repeatable. You can take this feat more than once, but you must choose a different spell list each time.