Spider, Giant | |||||
Armor Class 14 Hit Points 26 (4d10 + 4) Speed 30 ft., Climb 30 ft. | |||||
STR 14 (+2) | DEX 16 (+3) | CON 12 (+1) | INT 2 (-4) | WIS 11 (0) | CHA 4 (+1) |
Skills Perception +4, Stealth +7 Senses Darkvision 60 ft., passive Perception 11 Languages None Challenge 1 (200 XP, PB +2) | |||||
Spider Climb. The Giant Spider can climb difficult surfaces, including ceilings, without needing to make an ability check. Web Walker. The Giant Spider ignores movement restrictions caused by webs, and it knows the location of any other creatures in contact with the same web. | |||||
ACTIONS | |||||
Bite. Melee Attack Roll: +5 to hit, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 7 (2d6) Poison damage. Web (Recharge 5 - 6). Dexterity Saving Throw: DC 13, range 60 ft. Creates a 10 foot diameter web that is Difficult Terrain. Any creature that begins its turn on the web must repeat Saving Throw. Failure: The target has the Restrained condition until the web is destroyed (AC 10; HP 5, Vulnerability to Fire damage) or until the target breaks free using an Action to make a Strength (Athletics) check DC = 12. Web burns 5 ft per round and any creature that begins its turn in the fire receives 2d4 Fire damage. | |||||