Skeleton, Ogre
Large Undead, Neutral Evil

Armor Class 15

Hit Points 26 (6d8)

Speed 40 ft.

STR

16 (+3)

DEX

10 (0)

CON

14 (+2)

INT

9 (-1)

WIS

13 (+1)

CHA

4 (-3)

Vulnerabilities bludgeoning, force, thunder

Resistances piercing, slashing

Immunities poison

Senses Darkvision 60 ft, passive Perception 11

Languages Common, Ogrish

Challenge 1 (100 XP)

Hail of Bones. If the Ogre Skeleton is reduced to 0 HP by bludgeoning, force, or thunder damage, it explodes in a Hail of Bones. Each creature within 5 feet takes 4 bludgeoning damage.

ACTIONS

Greatclub. Melee Attack Roll. +3, range 5 ft, all targets within 5 ft cone. Hit: 7 (1d8 + 3) Bludgeoning damage.