The son of an ambassador and former law student at Kings College, Fitzgerald Winters is known as a rather dour and surely type of man. After his twin brother, Lysander Winters, went missing on a trip to Spain, his life had changed significantly. His parents were more overprotective of him and he felt intense survivors guilt over being the twin that was still "alive".

After being turned into Kindred by Louis Alard, Fitzgerald has a new lease on (un)life. He is forced to work on the Gilded Cage but his goal is to find his brother and where he might have disappeared to. 

THE BASICS

Name: Fitzgerald Winters

DOB/Age: February 17, 1952/21 years old

Gender/Sexuality: Male/Gay+Demisexual

Occupation: Former Law Student at Kings College, studying International Law

Hometown: London

Ethnicity: Swiss-English

Religion: It’s complicated.

Blood bond:

Blood Bond strength : ⚫⚫

Regnants: 1 

Kaunan

 

Brief History Synopsis

Fitzgerald was born of Ambassador Rolf Winters and Elsa alongside his twin brother Lysander in 1952. He is the younger of the twins and was never considered quite as strong as his brother, Lysander Winters. This hardly ever matters as the boys were often able to keep up with each other before too long. 

The Winters family has been known to be a family of diplomats and politicians. As a result, they are a high society sort of family with many expectations. These expectations were thrown onto the twins from an early age and the weight of legacy would often overshadow much of what the twins would do. They would follow expectations but it was clear that Lysander had a heart that needed to roam. This desire to leave and explore outside of his father’s wishes caused internal strife within the family. Fitzgerald often begging for his brother to just ‘deal’ with things until they could eventually be relieved of their obligations.

That never happened.

Lysander disappeared without a trace not long after graduating from university, leaving the Winters family completely at a loss. He has been gone for nearly two years and Fitzgerald has felt guilty ever since, second-guessing his perceived relationship with his brother. The expectations loom ever greater now that Lysander is no longer around to share the burden.

Type
Player

Race
Vampire

Age
21

Gender
Male

Appearance

Hair
Fair Blonde

Eyes
Blue

Height
5'11

Drive : The greatest thing that drives my character is...
Fitz has a strong need to gain his independence from his family and their expectations. He no longer wants to be in shadows of his bloodline’s legacy.

Connection : My greatest connection to others is...
Fitz doesn’t believe he has a great connection with others, nothing compared to his twin.

Shortcomings : What do you like?
He is not very flexible and would prefer if things went in particular orders.

Likes : What do you like?
Fitzgerald’s hobbies include going to the cinema to see all a manner of movies. He’s rather fond of the darker themes that come from more transgressional movies. He would hate to be caught.

Dislikes : What do you dislike?
Keeping up appearances despite his unshakable habit to do so. He hates the image that needs to be maintained in high society. He wishes he could tear away that face sometimes.

Motivation : What do you want to accomplish in life?
Fitzgerald would like to graduate from university so that he can get a career and finally be able to find a hobby that is his own.

Complication: What makes your life difficult sometimes?
Familial obligations and expectations often make Fitzgerald’s life difficult.

Fear: What is your biggest fear?
Paving your own way to life and living is true happiness.

Regret: What has been your deepest regret so far?
He fears that it is because of his deviancy that his brother was punished by God himself. He is afraid to know that it was his fault.

Admired Quality: What quality do you admire in a person?
Not telling his brother everything.

Overrated Virtue: What is your most overrated virtue?
Temperance.

Drive : The greatest thing that drives my character is...
Fitz has a strong need to gain his independence from his family and their expectations. He no longer wants to be in shadows of his bloodline’s legacy.

Dominate

Dominate : Level 1 : Cloud Memory - Discipline

Level 1:

Cloud memory

By uttering the phrase “Forget!” the user can make the Dominated victim forget the current moment as well as the last few minutes, enough to mask a superficial feeding or a chance meeting. No new memories are formed and if pressed the victim realizes they have a few minutes missing.

■ Cost: Free

■ Dice Pools: Charisma + Dominate vs Wits + Resolve

■ System: No roll is required against an unprepared mortal victim. Clouding the memory of a resisting victim or another vampire requires a Charisma + Dominate vs Wits + Resolve roll.

■ Duration: Indefinitely

 

Fortitude

Fortitude : Level 1 : Unswayable Mind - Discipline

Level 1:

Unswayable mind

The user gains a mystical ability to resist any attempts to sway them through mundane charms, coercion, and wiles. Some exhibit Unswayable Mind as zen-like calm, others as supernatural stubbornness.

■ Cost: Free

■ System: The user adds their dots in Fortitude as extra dice in any roll made to resist coercion, intimidation, seduction, or any other attempt to sway the user’s mind against their will. This power also works against supernatural abilities such as Dominate and Presence.

■ Duration: Passive

Obfuscate

Obfuscate : Level 1 : Silence of Death - Discipline

Level 1:

Silence of death

Popular among the Banu Haqim, this power completely silences the user, nullifying all sound made by them. As with other Obfuscate powers, this only works on people within earshot and does not fool microphones or other electronic sound detectors. Unlike Obfuscate in general, this power works only on the sense of hearing, but in exchange operates more robustly. A vampire needs to make a whole lot of noise to break this silence.

■ Cost: Free

■ System: The user silences their footsteps, clothing, minor collisions, and other sounds of their person. This makes the vampire undetectable if an observer could only notice them by sound, such as when on a different floor of a house.

This power does not eliminate sounds the user makes outside their personal space (throwing or dropping objects, or slamming doors, for example). Failing that, only Sense of the Unseen (Auspex 1) can detect the user.

■ Duration: One scene