1. Abilities

Presence : Level 3 : Dread Gaze

Level 3:

Dread gaze

Briefly exposing their vampiric nature, the user instills a single subject with utter terror. Mortals are cowed, run, or freeze with fear, while other vampires either submit like whipped dogs or flee in frenzied Rötschreck.

■ Cost: One Rouse Check

■ Dice Pools: Charisma + Presence vs Composure + Resolve

■ System: Displaying their fangs, their face twisted in a predatory grimace, the user rolls a contest of Charisma + Presence against their target’s Composure + Resolve.

◻ Failure: Mortals are unable to act other than in their own defense, backing off for a turn. Vampires are unaffected.

◻  Win: Mortals run in fear.

Vampires are unable to act other than in their own defense for a turn unless they spend Willpower equal to the users margin of win (to a minimum of one).

◻  Critical Win: Mortals freeze or crumple into a fetal position. Vampires must make a terror frenzy test (Difficulty 3). If they win, they are still affected as above.

■ Duration: One turn

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