1. Events

Sisathi Movement

The Sisathi movement was a religious/political movement that was mostly centered in the city of Teckitan in the Period of Chaos. It originated with a man named Weigandt Lauderman, who, one day, suddenly got a revelation from what he claimed was a miraculous sixth god of the five Ancient Gods, who told him that he was chosen to bear this news and spread it to the rest of the world. Before the revelation, he had been a mildly successful trader in Uthan, whose most notable traits was that of his persuasion skills and tendency to stick to things, even if it proved detrimental to him.

Weigandt rapidly set about recruiting members for this new faith, spreading the news to anyone he talked to. Quickly he began to grow a following, through his promises that this sixth god could fix any problem that ailed their believers. It is worth mentioning that the already existing five gods denied the existence of a sixth god. Of these new believers, several would stand out above the rest, becoming a part of Weigandt's inner circle. First was a blacksmith by the name of Isidor, who proved crucial to spreading the Sisathi movement to the public and those of higher stature, the rich who would buy weapons and armor from Isidor. The second was the mayor of Teckitan's own son, Gautier Claes, whose resources and connections would prove vital for the moment. The third was a well-liked crier by the name of Felizia, who could quickly spread word of the movement to the masses.

As the Period of Chaos continued, the people of the world found themselves increasingly drawn to new ideas and philosophies, no longer bound by the singular identity of the Alammar Empire, binding together the new and the old into a number of different local governments and movements. The Sisathi Movement quickly took off because of how flexible it could be. If someone asked what this sixth god was like, what they brought to their followers, Weigandt would simply say something mystic sounding and whatever sounded nice to the asker. While the target of ridicule by numerous academics residing within the city, the idea took on a form in the mind of the populace, of a better beginning, away from the mortal plane and placing destiny in the hands of the divine, making the movement very popular within Teckitan.

Despite Teckitan being located in an area that could easily carry the Sisathi Movement across the Continent, the idea didn't really make it out of the Efil Pass, mostly circulating in either Teckitan or the city of Uthan. This meant that the movement was localized and stuck in an echo chamber, where the effects compounded, and people flocked to it. A number of wealthy merchants and other magnates also began to buy into the idea, if only to make a quick buck. They invested in Weigandt, giving him money while also profiting by claiming their own allegiance to the Sisathi movement.

The movement began to grow so widespread that Mayor King Munadra demanded that the mayor of Teckitan, his distant cousin Victor Claes put an end to it or otherwise marginalize it to the point where it would no longer be a problem or a threat. To deal with this problem, Victor simply couldn't turn to the city's guards to either kill or arrest Weigandt and his inner circle because of the fact that many of the guards were also part of the movement, and a greater number of them could also be part of the movement, just not being very outspoken about it. So, to deal with the problem quietly, without summoning the Uthani Army and calling his leadership into question, he decided to just hire a group of mercenaries to deal with it.

So, one day, a hired group of mercenaries were let into the city by Victor personal guard with given information about the residence and location of many key Sisathi supporters. When they spread out to arrest these supporters, however, they were ambushed by Sisathi militia, attacking them by surprise and often with three times the number of attackers. The movement gained awareness of this plot to root them out through Gautier, who overheard these plans and informed Weigandt. The movement then rallied a militia of the most devoted, waited for the mercenaries to divide themselves, then struck when they least expected it. The plot ended in a complete disaster for Victor, Uthan, and the mercenaries, with most of their number either dead, injured, captured, or fleeing.

With news spreading of this attempt to suppress the movement, public outrage grew. Some saw this as an attempt to crack down on a lawful movement, seeing this as a first step of Uthan suppressing freedoms, freedoms that many had moved to Uthan for. The Sisathi grew overnight, nearly doubling in size, attracting those who opposed Victor and Teckitan and Uthan and all else. The whole movement ended up backfiring massively, with Teckitan nearly going up in arms about the whole affair. The outrage grew to such a degree that a mob of Sisathi believers began to gather at the town hall of Teckitan, forcing Victor to flee the city in disgrace, with Gautier assuming the position of mayor of Teckitan.

With a clear Sisathi member in a position of leadership, the second most powerful position in Uthan, Munadra decided enough was enough, taking matters into his own hands in a much more direct manner, mobilizing the Uthani Army and calling for the Sisathi movement to either stand down and put down their militias or be defeated in open conflict. Weigandt said no, and Sisathi militia chased out all Uthani related persons and the army garrison there, leading to a conflict between Uthan and Teckitan.

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The Siege of Teckitan

Teckitan

As soon as Munadra received Weigandt's refusal to surrender, the Uthani Army was rallied, and marched just across the pass to surround and siege Teckitan. When they got there, they found the gate already barred to them, with militiamen loyal to the Sisathi movement patrolling the walls. An initial assault was attempted, but after light skirmishing the plan was abandoned and the army began to wait for a long siege. Merchants to Teckitan were turned away and sent to Uthan instead, and the river routes to and from Teckitan were blockaded for the time being. River craft patrolled up and down the river while soldiers were stationed at bridges as rudimentary checkpoints for boats and people crossing the river.

Traders and other visitors to Teckitan who decided to stay for a while in the city found themselves trapped in the siege and unable to get out. Anyone that tried to flee the city were treated Teckitan locals by the Sisathi militia and the Uthani army, almost always killed by either side.

Inside the city, the elite were already beginning to balk at the prospect of a prolonged siege. All their revenue from trading has suddenly stopped, and while they had a vast amount of material wealth at their disposal, gold and coins didn't do much in the face of a coming siege. One influential fur trader, Mirogniew Nowack attempted to negotiate with Weigandt for a potential deal with Uthan to lift the siege. Weigandt was so outraged by this proposal that he had Nowack hanged for treason. The sentiment of questioning this entire situation quickly soon spread to the populace. They didn't really have much to gain from the siege now, and that doubt has begun to spread throughout the masses. While the Sisathi movement retained a core support base that would follow Weigandt's words no matter what, if he lost public approval from the people of Teckitan then the siege would be over with him and his supporters in chains.

To combat this, he put Isidor as head of militia, and sent him to crack down on dissent in the city. To combat the inevitable "starving and dying" part that comes with sieges, he proposed simply just starting farms inside the city, to become their own little pocket of civilization functioning on their own. These initiatives were mildly successful, the most outspoken dissidents were hanged, but the interior farms failed due to a lack of space, and the tiny little gardens that did grow were hardly enough to feed the entire city. Many started to starve in the city, and lawlessness began to skyrocket. The militia were either unwilling to intervene to stop the looting, thieving and killing, or actively partook in such actions.

Weigandt and his inner circle didn't starve or suffer the ill effects of food storage at all. Instead they lived in the Claes manor and ate a lion's share of the Teckitan food stockpile, hosting elaborate feasts for the most prominent members of the Sisathi movement. After them, Sisathi militia got the next best share of food, and then the rest was distributed among the people.

In Uthan, the general attitude towards the resolution of the war was the same. Prominent trade barons and land owners were skittish to end the war quick, as the loss of Teckitan cut heavily into their profits, and the longer the siege went on, the more outside powers would seek to exploit the weakness of Uthan. Not only that, but a great amount of the Uthani army were peasants raised from their fields, and the longer they were diverted away, the longer their land would go unattended, which could only prove unfortunate in the long term. As a result, Munadra and the entirety of Uthan grew more desperate to end the conflict and destroy the Sisathi Movement without causing too much long-term damage to Teckitan.

After a few weeks, Weigandt realized that he too needed a major victory. The situation grew more and more dire for the movement the more time that went on. While the siege was merely a financial and political concern for Uthan, in Teckitan it was a mortal one. The food stock, without proper rationing, had lessened quite a bit, causing a worrying projection of food running out soon if actions weren't taken. The faith of the common people was also starting to wane, with people wondering more about what the movement was really all about. The initial wave of momentum had ceased, and now that people were starting to think about the whole movement, holes were being poked into the rhetoric of what Weigandt and his inner circle said and claimed. As such, he tasked Isidor with rallying the militia to score a major victory against the Uthani army to hopefully force them to a peace and preserve the fragile authority the Movement possessed in Teckitan.

The Sisathi militia wasn't very impressive as a fighting force. They were mostly made up of ideological zealots, with a large subset of people who just wanted to get in on being the dominant force in the city, with a good amount of the militia being former city guards or garrisoned Uthani soldiers. While the guards and former soldiers were the most elite of the militia, they made up a small amount of the total militia population. The group that made up most of the militia were untrained peasants or common people who had been given a makeshift weapon, a badge, and a helmet who were given relatively free reign over the city. They weren't very good at fighting other armed combatants, and it was expected that they would fail massively in any sort of military confrontation with the Uthani army, who outnumbered, outskilled, and outequipped them.

Uthani strategists and military commanders reckoned that in a head on confrontation with the militia, which was the only way the militia were going to be able to confront the besieging Uthani forces, the Sisathi militia would be crushed completely. The commander in charge of the besieging force was Cyrus Barzegari, a son of an Uthani trade baron who had been given the position to appease some of the political factions within the city-state. He was hardly qualified, having zero experience leading troops of any kind, and was generally overcautious when it came to combat, not wanting to lose face in front of the vast political array of Uthan that would undoubtedly jump on the barest chance to tear his reputation to shreds. The captains and on-the-ground commanders weren't much better, mostly either being trusted men of the political factions within the City-State, constantly fighting among themselves, while also not being the most strategically sound themselves.

When the date of the fateful confrontation between the militia and besieging army came, the Uthani Army wasn't prepared in the slightest. The couple months they had spent encamped had made them grow complacent, soldiers assured that the Sisathi militia wouldn't be stupid enough to come out of the walls and challenge them. When the militia did come out and charge at the first besiegers, they were caught completely off guard and retreated immediately, forsaking their defensive advantage and the possibility of breaching the city gates while they were still open. The militia also did little with their recently gained advantage, simply standing about and attempting to intimidate nearby soldiers, giving them ample time to create a response. This initial force, however, was meant as a diversionary force for the main counter siege army, who would slip out through the side gate and flank any attacking troops.

After about an hour of confusion, Cyrus finally got word of what was happening, and very haphazardly rallied a group of cavalry and foot soldiers to deal with the aggravating small band of militia by the gates of Teckitan. When Cyrus got there, he was immediately nervous and didn't know what to do in this situation. The captains and commanders were waiting for his input, and didn't know what to do. Cyrus himself was also hesitant to do anything, thinking it was an elaborate trap, and stayed away from the militia. The militiamen weren't leading the Uthani troops into a trap, they were simply highly intoxicated, having ingested opioids prior to sallying forth. This gave them a feeling of invincibility, which translated into their outer actions, and further dissuaded Cyrus from taking any action.

Instead of taking offensive action, Cyrus simply attempted to wait them out, with each passing hour he further convinced himself that the small band was actually an elaborate trap made to defeat him. The main militia force that was meant to flank the Uthani army had gotten stuck, most of their ranks had gone and got themselves drunk or otherwise unavailable, causing Isidor to simply wait for the next day to regroup. By nightfall, Cyrus's core troops had begun to grow tired of standing guard in the blazing sun for so long with no reprieve. Cyrus was also growing skittish, realizing that no victory would be just as bad as falling for an ambush. He consulted with his higher ranking commanders and decided to bring in the ranged units, an elite unit of archers. He didn't bring this unit in before mainly because he forgot about them in the panic, but also because the archers were the personal unit of Duke Oresto, a powerful noble who was opposed against Cyrus's father. Giving the unit any prestige would reflect well on Oresto, but getting them destroyed would enrage him to a point of open conflict against the Barzegari family.

In any case, the archers arrived after a half an hour and began to open up on the weary militia band, cutting them down easily. They were arrayed haphazardly, interspersed without rhyme or reason among the infantry, and clearly disorganized. The band died without any enemy fire response, and Cyrus declared a great victory over the thirty dead militia, and turned to leave with his weary troops back to their fortifications. However, at exactly this time, the militia counterattack began. A force of around four hundred disorganized but very motivated soldiers charged at the fatigued, off-guard and wrongly arrayed Uthani troops from a hidden-side exit. It was mostly made up of foot soldiers, though there was a few slingers and even cavalry with personally owned (or stolen) horses. The Uthani cavalry couldn't respond, seeing as their horses were on the verge of collapsing, along with their riders, and by the time the foot soldiers realized something was wrong, the militia were already upon them. The archers were hardly trained for close range combat, and sought to flee, causing chaos among the lines of troops. 

By the time the rest of the Uthani army realized anything was going wrong, it was already too late. The militia had descended upon the soldiers like a swarm of rabid animals, fighting with little regard for their own or anyone else's safety. The militia archers and a few amateur mages had opened up on the Uthani army when they heard the sound of battle, further exacerbating the losses. Cyrus died when his horse threw him to the ground and trampled him. The fighting lasted for only about twenty-ish minutes before reinforcements were rallied and the militia preemptively retreated, but that was all it took. While the overall casualties were relatively low considering the total population of the rallied army, it was a humiliating defeat, and the losses took were much more than what should have been taken in an engagement with a bunch of disorganized militia. A large portion of the elite archers had died, and the core units of infantry and cavalry had taken massive losses.

The entire thing was a massive embarrassment for Uthan, causing an uproar among the upper class and causing bordering nations to view the City-State with increasing hunger once they heard the news. It was rumored that once Munadra had heard of the defeat he nearly killed the messenger in anger. If the full attention of the nobles wasn't on Teckitan before, it certainly was now. The besieging army burgeoned overnight, mercenaries and private armies deciding to enter the fray to end the Sisathi Movement and crush Teckitan before things really spiraled out of control.

Inside the city, Weigandt was on top of the world. He had basically proved his doubters wrong, solidified himself as the undisputed prophet of the sixth god and humiliated his enemies. The social pressure from the unhappy populace vanished overnight and the number of true believers skyrocketed as the shared mythos of this sixth god who would fix their problems grew and grew. Of course, basically all of the issues that preceded this skirmish outside of Teckitan had not gone away. Some of them had even grown stronger after, like the conviction of Uthan, but there was a large boost in morale and belief that the Sisathi Movement was going to succeed despite it all. The militia's power grew within the city, paraded around as war heroes and treated as such, looting and plundering in their own city. The food stores continued to empty at an unsustainable and irreplaceable rate, meaning that the Sisathi Movement's victory was proving to be short-lived.

The Siege of Teckitan Part Two

The dire state that the Sisathi Movement was in quickly made itself known just a week or so after their initial victory. Not only had nearly all of their problems persisted after the victory, they appeared to be getting worse. The army outside the city grew nearly two times as large overnight, and now artillery strikes were occasionally taking place from mages inside the camps casting meteor spells. The militia hardly gained any expertise, only doubling down on drinking and not-training, confident that the divine will of the sixth god and their prophet were behind them in everything they did. Weigandt and his inner circle also grew emboldened, hosting large parties and quietly lessening their pro-common man attitude, beginning again to mingle with the higher class and the more devoted members of the movement instead. On one occasion Gautier nearly beat a woman to death over voicing her discontent within the movement.

Outside the city, after the death of Cyrus, a new, much more competent commander was put in charge, one Alonzo Mehrt, a former commander of the Uthani Army during the campaigns of the early days of the Age of Chaos to put down the numerous bandit gangs in the north and south. He was highly decorated, but not a very popular political choice, seeing as he wasn't connected to any major family within the city, along with voicing his discontent over the occupation of Ventou. Regardless, in wake of the military disaster at Teckitan, he was agreed upon to be a worthy candidate and named head of the besieging army, and given the right to do (nearly) anything to get the Sisathi Movement out of the city.

Alonzo had learned from the mistakes of Cyrus, and the lessons he learned were very simple. The militia aren't strategic masterminds, nor are they particularly good at fighting. If there's a chance to draw them out into a face-to-face fight, then take it. Otherwise, just wait and starve them out. These efforts of simply starving out Teckitan were aided by secret resistance cells within the city, who had a myriad of reasons to go against the Sisathi Movement, such as:

  • Not wanting to starve while the higher ups feasted daily.
  • Not wanted to be devoid of any rights under the law if a member of the Movement did anything against you.
  • Liking the Pre-Sisathi Teckitan more.
  • Not wanting the militia to plunder and loot and steal.
  • Disagreeing with the very basis of a sixth god.
  • Being spies embedded by Uthan.
  • So on and so forth.

This resistance sought to speed up the siege and put pressure on the Sisathi Movement to either surrender or crumble under public pressure. They accomplished this by either stealing or setting fire to food stores, enacting assassinations against militiamen, or spreading propaganda against the Movement.

The slow decay of Movement resistance continued over the coming weeks, with occasional skirmishes from militia bowmen and slingers on the wall with rangers from the Uthani army, with little result other than a few injuries and one or two deaths to infected wounds or disease. It was easy to both house and supply the Uthani troops on the ground, seeing as they were literally a singular river away from Uthan, meaning that the costs that came with transporting supplies was minimal, and the Uthani troops were well-fed and barely died of disease. They were in a very good position to simply wait Teckitan out. Combine that with the fact that there was no foreign support at all for the Sisathi Movement and even some moves made against them meant that there was no one coming to back them up, and Uthan had nothing but time on their side.

There were a small number of nature mages within the city who could have used their magic to produce crops at a faster rate than just regularly growing them, but the problem was that there wasn't enough of them. There were only a total of eleven nature mages who had the ability to hurry along growing crops without blowing themselves up, which was nowhere near enough to feed the entirety of Teckitan's population, or even a majority of it. When this was explained to Weigandt via one of the nature mages, he very calmly and rationally beat the mage to death and ordered the rest be brought to him and forced to produce crops 24/7. Only eight were captured, one going into hiding and the other joining a resistance cell.

The final straw came when a group of militiamen attempted to raid a well-known and locally beloved merchant's house, and ended up killing him in the middle of the street in broad daylight. A crowd of dissatisfied civilians, fed up with the siege and the Sisathi Movement at large began to gather around to heckle the militia and express the fact they didn't like them at all. They didn't get physical, seeing as picking a fight with a guy who has a spear isn't exactly the best idea, and the militia didn't run the crowd through because they were too many of them, and the situation could get hairy if it snowballed. The situation snowballed anyway, a large crowd of citizens forming to harass the militia, who responded by summoning up more of their number to deter the crowd.

The standoff continued for a tense couple of minutes, each side eyeing each other's strength to get a good feel of the situation. The crowd, emboldened by their numerical superiority and still enraged over everything, decided to escalate, throwing rocks, pebbles, sticks, anything they could get their hands on at the militia. One thing leads to another, and the militia decide to press the fact that they have weapons and ranged support via slingers and archers, charging into the crowd with intent to kill. The occurrence turned into a massacre, nearly 20 civilians dead, with many more wounded and denied any type of medical access or access to healing, leading to more deaths within days. This was the straw that broke the camel's back for the Sisathi Movement. Any public support the movement had going for it instantly fell apart. Even a member of Weigandt's inner circle, Felizia turned against him and joined one of the many resistance cells against the movement.

Following this massacre, the higher ups of the Sisathi Movement decided to clamp down with an iron fist on any sort of resistance or unrest within the city, attempting to use civilian informants and militia patrols to root out dissidents. Public executions and punishments were held to dissuade any sort of rebel behavior within the populace. Unfortunately for the Sisathi Movement, EVERYONE was a dissident. The "civilian informants" only served to lead the militia in wild goose chases across the city that ended in nothing, and the militia patrols caused crowds to gather and harass the patrols (albeit at a safe distance). In some isolated cases, lone militia would be ambushed and killed.

The unrest in the city would last for only about two weeks before the death knell of the Sisathi Movement came. One night, when the majority of the militia were away putting down dissenters, attempting to flush out rebels and generally trying to keep a lid on on things, a large resistance cell slipped out one night and attacked the undermanned militia garrison for the southwest gate to the city. The fighting didn't last long, the superior numbers of the raiders, the advantage of surprise, along with the experience of some of the more veteran members were enough to easily overpower the militia. A smoke signal had been sent out to the besieging army some 15 minutes prior, and thus a sizable detachment of Uthani troops under the personal command of Alonzo. The militia hardly thought anything of this, just another intimidation tactic, and even if they did, there were hardly enough troops to go around to even try and mount a defense.

The rebels set about opening the gate from the inside, with no one to stop them. By the time Isidor caught on, the gate was already well open, and the Uthani vanguard was already sweeping in. Immediately, Isidor scrambled to try and salvage the situation, trying to call up militia groups and commanders all over the city to provide any sort of resistance, but messengers were much too slow, and the militia, as zealous as they were, hesitated to go up against the full might of the Uthani Army, either attempting to flee away or hesitating for too long. Fighting was sporadic and spread out, with little in the way of organized resistance.

A last stand was attempted at the town hall, with scattered remnants of militia engaging in a standoff with Uthani troops for about twenty minutes before the troops charged and utterly decimated the militia. Victor and Weigandt were captured in the town hall, and Isidor not long after, found attempting to escape through the sewer system. All in all, it took only about three hours to take over the city, with citizens helping to point out and sabotage militia hideouts. Troops were expressly forbidden from looting or taking any war booty, seeing as the city was planned to be reintegrated into Uthan and it was in the various trading family's best interests to keep the city as pristine as possible.

Order was quickly restored to the city, Claes was put back into his position as mayor, and the different magnates of Uthan moved back into Teckitan as if nothing had ever happened. Within a couple of months, Teckitan was back in business, the old scars of the siege worn away, leaving only memories and the occasional damaged infrastructure as marks of what happened. The higher ranks of the Sisathi Movement were sentenced to a trial shortly after the Movement was crushed. Weigandt and Isidor were sentenced to death, with Gautier being disowned and exiled. Felizia, for her role of helping with the rebellion, was pardoned of all crimes and let go without any charges.

At a highly publicized event, the ringleader behind the Sisathi Movement and the leader of the cruel militia were publicly burned alive, with spectators given the option to throw stones at them as well. Afterwards, the entire event slowly slipped away from the public conscious. For some travelers and traders, nothing had happened while they were gone. The siege had lasted just below half a year in length, and while there were significant setbacks, the cards were always arranged against the Sisathi Movement, with little hope of things going their way. So, the short-lived movement faded into the annals of history, mostly forgotten about, the dream of the sixth god lost forever.