1. Abilities

Takes One to Know One (•)

Effect: Normally, when Uncovering a Clue (see p. 79), your character suffers a -2 penalty if the crime aligns with his Vice. However, it takes a criminal to know a criminal, and your character has a deep-seated understanding of his particular weakness. Instead, take a +2 and the 9-again quality on any investigation rolls when the crime aligns with your character’s particular Vice. The successful investigation is considered fulfilling his Vice. 

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