Prerequisites: Glory ••, Presence •••, Expression ••, Intimidation ••, may only be used in Gauru, Urshul, or Urhan form Effect: Your character can howl out sharply and shake opponents to the core. Her howls reverberate on both sides of the Gauntlet, quaking spirit-stuff and flesh alike. Roll Presence + Expression as an instant action. The howl affects a number of listeners of your choice equal to the successes rolled. Those affected suffer a –1 penalty to Defense and attack rolls, and –2 to Initiative for the remainder of the scene. A character may only be subject to this effect once in a given scene. Drawback: This Merit causes alert throughout the Hisil. Within three turns, curious spirits will arrive on the scene.
Depending on the location, they may also be hostile.