1. Notes

List of Narcotics

Plant Based Drugs

  • Sickly Sam
    • A plant that grows naturally around swampy terrain, identifiable by its star-like shape. When dried, it can serve as a potent hallucinogen when consumed or smoked, the latter being the most popular method.
    • Sickly Sam causes a long-lasting high with powerful hallucinations, but also causes a ghoulish hunger and is a bit of a diuretic.
  • Heaven Climber
    • A vine plant that climbs into canopy, seeking sunlight and flowering with a distinctive purple and white hue. Most potent when the slightly toxic root is dried and ground into a dust and inhaled.
    • Offers a very calming high that can relax even the most tense and paranoid individuals. While hallucinations are uncommon, some users report seeing heavenly visions during the high.
  • Brownbeard
    • A dirty, brown hanging moss that grows off of tree branches, usually in humid environments. The moss can be smoked as-is, or can be compacted and dried for a more potent high.
    • The high is relaxing and calming for some, but a select few will experience an uncomfortable, paranoid high.

Earth Based Drugs

  • Chuckling
    • A white, powdery material that is known to cake up around crystal formations in deep caves. It is usually inhaled for the strongest high, but those looking for a more subdued experience may instead mix it with a liquid, such as tea. It has a slightly sweet taste.
    • The high from chuckling sends users into hysterics, nearly unable to stop laughing or control themselves. The feeling is somewhat fleeting, usually lasting for 1 to 2 hours with no resistance. The most common side effect is cramping in facial muscles following the high.
    • A rare side effect of taking chuckling is experiencing vivid dreams of being a dragon.

Manufactured Drugs

  • Seckpin
    • A powerful drug made from the waste of certain alchemical processes involving silver. While it usually forms as a dark silver, crystal-like structure, it is generally mashed into a fine, silvery dust and inhaled.
    • The high is wild, powerful and long-lasting. It fills users with extreme bravery and an irreconcilable desire to act upon their vaguest whims. The high is known to last for multiple days for many individuals. It often induces violent tendencies, but it also allows a user to temporarily ignore their exhaustion for a time.
    • A bag of seckpin containing 4 doses generally fetches around 10 gold on a black market.
    • Strangely enough, people with large amount of seckpin in their systems have been found to be resistant to the curse of lycanthropy.

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