A strange scepter full of magic. A peculiar spell binds multiple levitating rune-covered orbs to the handle, floating like planetary bodies.
The orb has the ability to sense the desires and goals of those that wield it, and can point them in the direction of what they seek. However, it seems to have a will of its own, and will often refuse to help when it is commanded to do so. When it wishes to assist, it will glow faintly.
Its advice may sometimes be given in jest, so be mindful. It is still a powerful item, to be sure.
History
The scepter was given to the Peas as a reward for emerging victorious in the 329th Mad King's Tournament. The night of their victory, it lit up when in Seamus' proximity, directing him towards a cask of ale. Journey chose to hold on to the scepter.
"A helpful little scepter whose funny little orbs align to point towards your greatest desires. Fickle though she may be, I've grown a fondness to her stubbornness and occasional sarcastic gestures. Maybe I'm ascribing too much humanity to this object, but heck, its magic. Who knows, she might have been a person once." - Korguin, gnomish artifact collector