
Sympathetic- Your character is very good at letting others get close. This gives him an edge in getting what he wants. At the beginning of a Social maneuvering attempt, you may choose to accept a Condition such as Leveraged, Swooning or Vulnerable in order to immediately eliminate two of the subject’s Doors. The Bereaved inflict the same Condition on the other party |
| Synergy level | Bonus | Relationship with Geist | |
| 1 | Remembrance | Disconnected | |
| 2 | Memory-
| ||
| 3 | Ban- Alcohol | Acknowledged | |
| 4 | Bane/ memory | ||
| 5 | Touchstone/ memory | Neutral | |
| 6 | Remembrance | ||
| 7 | Second Key | Friendly | |
| 8 | |||
| 9 | |||
| 10 | Allied |
| . |
Sympathetic- Merit As the Universal Social Merit. The Bereaved inflict the same Condition on the other party |