Sympathetic- Your character is very good at letting others get close. This gives him an edge in getting what he wants. At the beginning of a Social maneuvering attempt, you may choose to accept a Condition such as Leveraged, Swooning or Vulnerable in order to immediately eliminate two of the subject’s Doors. The Bereaved inflict the same Condition on the other party |
Synergy level | Bonus | Relationship with Geist | |
1 | Remembrance | Disconnected | |
2 | Memory-
| ||
3 | Ban- Alcohol | Acknowledged | |
4 | Bane/ memory | ||
5 | Touchstone/ memory | Neutral | |
6 | Remembrance | ||
7 | Second Key | Friendly | |
8 | |||
9 | |||
10 | Allied |
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Sympathetic- Merit As the Universal Social Merit. The Bereaved inflict the same Condition on the other party |