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Air Hightops

Gnosis 2

It's gotta be the shoes! Invented after a rooftop chase nearly went nasty, these basketball shoes allow the Glass Walker to nearly float when jumping. The Glass Walker adds two dice to any Athletics roll involving jumping. In addition, he takes no damage from falls provided he can make a Dexterity + Athletics roll (difficulty equal to the number of stories fallen). They are bound with a Wind Spirit, and can only be used in Homid or Glabro.