1. Organizations

Royalty of Osirus

Court

The kingship of Osirus is an Aristocratic Court.

Although the King and Queen of Osirus rule as a single body, much of the decision making and administer of its ideological direction and relations with other Kingdoms are left to The Crimson Mother to oversee and secure, while Nathaniel keeps himself preoccupied with the security of the country and the vigilance of kingdoms who border the northern realms, Mida is charged with growing the capital in its alliances, economy, religion and culture.


Faction Circumstances

Agency dominion score
The Amendment Corps:
0

The Arcane Pillar:
1

The Cognitus Burealis:
1

The Emerald Market Association:
1

The Featherlings:
1

The Grand Pony Chariots:
1

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Rival faction interest score:

Little Fingers:
0

Wild Gnolls:
0


Free Company Mercenaries:
1 interest, The merc captains are badly in need of money and they know which ones.

Faction Action Log

Round 1:
All factions gain 1 dominion per power

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Pling-Plong Clan:

Action: Enact Change

Collapse tunnels in the underground. 3 have been collapsed and 3 are left.
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Grand Pony Chariot actions:
Action: external interest, Successful!

Attempt to gain information on organization Olthana, you have been given a scroll collected from the various sources at inns and taverns. There have been information about this faction where there is 3 main mercenaries captain that tend to lead the rest of them in thought, but they have their own individual problems. There has been rumors of financial problems with two of them leading to taking on less then reputable contracts that could keep them from being hired out further. This could easily be used as black mail.

Grand Pony Chariots

Action: Project


Established offices in another city, Wetholya.


implausible, city size, cost 4 dominion.


1 dominion spent out of 4 needed
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Amendment Corp:

Action

Project,

Build siege equipment. 2 dominion project. finishes at end of 2nd faction turn.

Spends 1 dominion.

other action, maintains city.
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The Arcane Pillar

Action 1: Build Power, gain 1 dominion.

Action 2: Special interest, Research the staff known to them. 

They found that there is some locations where they believe the staff may have originated in. Most of it has to do with Veras and Orebelleman. THere were stories here and there about divine creatures. They have identified 4 potential locations where more research can be done if the ruins can be accessed or the city cited in the lore searched.

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The Cognitus Burealis

Enemy action effected: Some case files have gone missing from their offices specific to fiendish ongoings.