Unorganized
Ability Score Increase
STR +2, DEX +1
Age
Werewolves generally age at the same rate as thier base race with their body fur turning grey within the last fifty years of life.
Racial Beliefs
Typical of base race
Size
Medium
Height
Typical of base race
Weight
Typical of base race
Speed
30 ft
Languages
Typical of base race
Low-light vision
You can see in Low-Light as if it were bright light for 60 feet.
Pack Tactics
You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Werebeast curse
While in wolf or hybrid form, if the target of an unarmed attack is a Humanoid, it must succeed on a DC 12 Constitution saving throw or be Cursed with the werewolf curse
Shapechanger
You can partially transform or fully transform into a wolf. When partially transformed you look like a hybrid wolf.
* When in hybrid form you gain Keen senses. You have advantage on Wisdom (Perception) checks that rely on smell or hearing.
* When in hybrid form you gain Moons bane. Creatures can't have disadvantage on attack rolls against you when using silvered weapons.
* When in hybrid form you gain natural weapons. Your claws and bite are natural weapons, which you can use to make unarmed strikes. You can make a bite attack and if you hit you deal slashing damage equal to 1d4 + your Strength modifier. Additionally, you may use slashing damage for your unarmed strikes instead of bludgeoning.
* When in wolf form. Your character’s game statistics, except health and mental ability scores are replaced by the statistics of a wolf. You retain your alignment and personality. You are limited in the actions you can perform by the nature of your wolf form, and you can’t speak, cast spells, or take any other action that requires hands or speech. Your gear melds into the your wolf form. You can’t activate, use, wield, or otherwise benefit from any of your equipment. Additionally, you can use whatever attacks are available to the standard wolf.
* When in hybrid form you gain Keen senses. You have advantage on Wisdom (Perception) checks that rely on smell or hearing.
* When in hybrid form you gain Moons bane. Creatures can't have disadvantage on attack rolls against you when using silvered weapons.
* When in hybrid form you gain natural weapons. Your claws and bite are natural weapons, which you can use to make unarmed strikes. You can make a bite attack and if you hit you deal slashing damage equal to 1d4 + your Strength modifier. Additionally, you may use slashing damage for your unarmed strikes instead of bludgeoning.
* When in wolf form. Your character’s game statistics, except health and mental ability scores are replaced by the statistics of a wolf. You retain your alignment and personality. You are limited in the actions you can perform by the nature of your wolf form, and you can’t speak, cast spells, or take any other action that requires hands or speech. Your gear melds into the your wolf form. You can’t activate, use, wield, or otherwise benefit from any of your equipment. Additionally, you can use whatever attacks are available to the standard wolf.