Unorganized
Ability Score Increase
DEX +1, WIS +2
Size
Typical of base race
Average Height
Typical of base race
Average Weight
Typical of base race
Speed
30 ft. (35 ft hybrid form)
Languages
Common, One language known by base race
Racial Beliefs (Alignment)
Typical of base race
Age
Were foxes share the same age increments and maturity of their base race.
Werebeast curse
While in fox or hybrid form, if the target of an unarmed attack is a Humanoid, it must succeed on a DC 12 Constitution saving throw or be Cursed with the werefox curse
Low Light Vision
Can see in Low-Light as it were bright light for 30 feet.
Magnetic Vision
You always knows where magnetic north is. Vision gets darker as it looks north.
Fox cunning
If you roll less then 10 on a skill check using the wisdom ability modifier, you can reroll the check again and you must keep the second roll. You can’t use this feature again until you finish a short or Long Rest.
Shapechange
You can partially transform or fully transform into a red fox. When partially transformed you look like a hybrid fox.
* When in hybrid form you gain an additional 5 feet of walking movement
* When in hybrid form creatures can't have disadvantage on attack rolls against you when using wooden weapons.
* When in hybrid form your claws and bite are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage instead of the bludgeoning damage normal for an unarmed strike.
* When in fox form. Your character’s game statistics, except health and mental ability scores are replaced by the statistics of a fox. You retain your alignment and personality. You are limited in the actions you can perform by the nature of your fox form, and you can’t speak, cast spells, or take any other action that requires hands or speech. Your gear melds into the your fox form. You can’t activate, use, wield, or otherwise benefit from any of your equipment. Additionally, you can use whatever attacks are available to the standard fox.
* When in hybrid form you gain an additional 5 feet of walking movement
* When in hybrid form creatures can't have disadvantage on attack rolls against you when using wooden weapons.
* When in hybrid form your claws and bite are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage instead of the bludgeoning damage normal for an unarmed strike.
* When in fox form. Your character’s game statistics, except health and mental ability scores are replaced by the statistics of a fox. You retain your alignment and personality. You are limited in the actions you can perform by the nature of your fox form, and you can’t speak, cast spells, or take any other action that requires hands or speech. Your gear melds into the your fox form. You can’t activate, use, wield, or otherwise benefit from any of your equipment. Additionally, you can use whatever attacks are available to the standard fox.