Dyriamarch is a political region of the Kingdom of Melderyn but is not a shire nor subdivided into hundreds. Unlike marches in other kingdoms that are administered by royal officials, Dyriamarch is under the military command of a warden responsible to the Earl of Elorin.
To the rest of Melderyn, Dyriamarch is a borderland wilderness largely populated by lawless tribesmen and monsters. Many Elorin earls have attempted to clear out the tribesmen, secure the borders, and settle the march. This project has already been in motion for 160 years and appears to be no closer to achieving its goal.
Outside the small settled area around Laket, the wilderness presents varied and significant hazards. Other than miners’ paths, there are few trails north of the Horka River and south of the Nuem River [M8]. The Bujoc, Hodiri, and Solori tribes, along with the Chindra and Moym Gargun, make travel in the wilds particularly hazardous. Brave or foolhardy individuals planning to venture off the Genin Trail can usually find local guides and guards for hire in Laket.