1. Notes

Underwater Combat

When making a Melee Weapon Attack, a creature that doesn’t have a swimming speed (either natural or granted by magic) has Disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident.


A ranged weapon attack automatically misses a target beyond the weapon’s normal range. Even against a target within normal range, the attack roll has Disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart).


Creatures and objects that are fully immersed in water have resistance to fire damage.