This game has been played in the Homeward Sail for over five centuries. Visiting Seamen have made different versions and designs of the game box and during the last century it has appeared in taverns across Hârn.
The Homeward Sail has five beautifully crafted game boxes for common use, the product of Clan Indestrel's skill. Ranael expressly forbids the betting of large amounts since he knows well the stories of players destroying taverns after losing a month's wage an a throw the dice. A round of drinks is a customary wager.
Game Rules
Any number can play at one time. Each player in turn throws two six-sided dice and uses his score to cover individual numbers on the dice or their sum. That is, a throw of three and four allows the player to cover the three, four, and seven on the side.
The player continues his by turn by throwing again, but if he cannot shut a box his turn ceases and the sum of the numbers that remain uncovered is counted against him. The board is cleared (by opening the boxes) and the dice are passed to the next player.
If all numbers are covered the player passes the dice to the next player and has no points against him. This is referred to "locking the cage."
If a player accumulates forty-five points or more he is out of the game. The last player left in the game is the winner.