Medium Humanoid (Bullywug), Neutral Evil | |||||||||||||||||||||||||||||||||||||||||||||||
AC 15 (Hide Armor, shield) Initiative +1 (11) | |||||||||||||||||||||||||||||||||||||||||||||||
HP 11 (2d8 + 2) | |||||||||||||||||||||||||||||||||||||||||||||||
Speed 20 ft., Swim 40 ft. | |||||||||||||||||||||||||||||||||||||||||||||||
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| Skills Stealth +3 | |||||||||||||||||||||||||||||||||||||||||||||||
Gear Spear | |||||||||||||||||||||||||||||||||||||||||||||||
| Senses Passive Perception 10 | |||||||||||||||||||||||||||||||||||||||||||||||
| Languages Bullywug | |||||||||||||||||||||||||||||||||||||||||||||||
| CR 1/4 (XP 50; PB +2) | |||||||||||||||||||||||||||||||||||||||||||||||
Traits | |||||||||||||||||||||||||||||||||||||||||||||||
Amphibious. The bullywug can breathe air and water. Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug. Standing Leap. The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain. | |||||||||||||||||||||||||||||||||||||||||||||||
Actions | |||||||||||||||||||||||||||||||||||||||||||||||
Multiattack. The bullywug makes two melee attacks: one with its bite and one with its spear. Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. Insectile Rapier. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage plus 2 (1d4) Poison damage. | |||||||||||||||||||||||||||||||||||||||||||||||
| Habitat: Swamp | |||||||||||||||||||||||||||||||||||||||||||||||
| Source: MM'14, page 35. Reprinted as Bullywug Warrior in MM'25. Also found in HotDQ; WDMM; GoS; EGW; WBtW. | |||||||||||||||||||||||||||||||||||||||||||||||
Bullywug
Characters
Abilities
Unorganised
Amphibious - Racial Feat
Can breathe air or water.
Darkvision - Racial Feat
Darkvision 60 ft.
If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You discern colors in that Darkness only as shades of gray.