1. Races

Shadow Demon

Medium Fiend (Demon), Chaotic Evil
AC 14
Initiative +3 (13)
HP 66 (12d8 + 12)
Speed 30 ft., Fly 30 ft. (hover)
mod
save
mod
save
mod
save
Str
1
-5
-5
Dex
17
+3
+5
Con
12
+1
+1
Int
14
+2
+2
Wis
13
+1
+1
Cha
14
+2
+4
Skills Stealth +7
Vulnerabilities Radiant
Resistances Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder

Immunities Necrotic, Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained

Senses Darkvision x2 120 ft., Passive Perception 11

Languages Abyssal; telepathy 120 ft.
CR 4 (XP 1,100; PB +2) 

Traits

Demonic Restoration. If the demon dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Incorporeal Movement. The demon can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Light Sensitivity. While in Bright Light, the demon has Disadvantage on ability checks and attack rolls.

Actions

Umbral Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 16 (3d8 + 3) Psychic damage.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the demon takes the Hide action.