It’s rare to find a pocket watch at all outside of gnomish settlements. This one seems to be broken, as it sometimes skips back a few seconds. It holds great power for the one who attunes it, though.
The broken pocket watch has 3 charges. On your turn, you can spend 1 charge to take an additional bonus action, as the pocket watch ticks back by two seconds to give you another moment for something quick. The pocket watch regains 1 expended charge at dawn.
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