|
Effect |
Mechanic |
|
Gift Activation |
Roll 1d10 before modifiers: 1-3 = double Essence cost; 4-7 = normal; 8-10 = free (no Essence) |
|
Gauntlet Flux |
Roll each hour: Success = Gauntlet -1; Failure = Gauntlet +1 |
|
Spirit Visibility |
Spirits more visible in Twilight. +1 to Occult rolls about spirits. |
|
Shadow Appearance |
Sky washed in color and light. Wolf spirits run in wild places. |