With a new plan underway, Fortune's Vanguard focused on what could be done in the immediate - getting information on the current gun profiteer.

We departed for Dubkov, stopping in some of the towns on the way. Woodsworth was accosted at the first inn, where a group of old mercenaries tried to carry Woodsworth Moure off to secure a bounty. Milu Soma disguised himself and gave them a stern talking to, whereas the rest of us escaped.

We continued clockwise through Serval, stopping by peaceful towns that did not assail us. We discovered DEANY was traveling in the same direct, and we totally made ourselves known while trying to figure out where he was going.

Arriving in Dubkov, we reunited with The Discovery and its crew. We hosted a wonderful dinner to get information out of Richmond Bleek, and we determined he is an excellent businessman and he needs influence to really flourish in this world.

We signed Cleis Frostclaw and Milu Soma up for some accounting work, which may let them peer into recent imports, suspicious banking, or other nefarious things moving through Dubkov.

Xael headed out on the town, doing what he can to aid the needy.


Woodsworth had a dinner with his Opa, Lashance Moure, and his mom Kizmet Harrow-Moure. He confronted Lashance about their identity as 4N-C3. Lashance awoke outside of the facility, with no memory of what was within. This is likely the external site in the Sunwreath Isles, where Sanctum Beta's teleport-out leads.

We returned to the boat for the eve, for another day in Dubkov awaits...