Severed Head Creature 0 NE Tiny Mindless Undead
Perception +7; darkvision
Skills Acrobatics +7 (+9 to Maneuver in Flight)
Str +1, Dex +2, Con +0, Int -5, Wis +2, Cha +0
AC 16; Fort +5, Ref +7, Will +5
HP 15(negative healing);
Immunities death effects, disease, mental, paralyzed, poison, unconscious;
Weaknesses positive 1
Speed 15 feet, fly 25 feet
Melee Single Action jaws +6 [+2/-2] (agile, finesse), Damage 1d6+2 piercing
Gnash Single Action Requirements The beheaded's previous action was a jaws Strike that dealt damage to its target; Effect The severed head makes a second jaws Strike as it violently shakes itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional 1d4 slashing damage and 1 persistent bleed damage.