On each character's turn, that character can perform a single action and a single maneuver (in any order). Actions are not maneuvers; maneuvers are not actions.
POSSIBLE ACTIONS
- Perform an attack with an equipped weapon.
- • Use a skill.
- • Perform a second maneuver.
POSSIBLE MANEUVERS INCLUDE:
- • Move to a new location within short range, or move between range bands (engaged to short, short to medium).
- • Ready or stow a weapon or other item (such as a stimpack).
- • Use a stimpack.
- • Open or close a door, flip a table over to provide cover, or otherwise interact with the environment.
- • Aim - gain a Boost die • on your next attack.
- • Take cover - attackers suffer a Setback die • on
their attacks against you until you leave cover or
the situation changes such that you don't have
cover anymore.