1. Notes

Turn Options in Combat

On each character's turn, that character can perform a single action and a single maneuver (in any order). Actions are not maneuvers; maneuvers are not actions.

POSSIBLE ACTIONS

  • Perform an attack with an equipped weapon.
  • • Use a skill.
  • • Perform a second maneuver.

POSSIBLE MANEUVERS INCLUDE:

  • • Move to a new location within short range, or move between range bands (engaged to short, short to medium).
  • • Ready or stow a weapon or other item (such as a stimpack).
  • • Use a stimpack.
  • • Open or close a door, flip a table over to provide cover, or otherwise interact with the environment.
  • • Aim - gain a Boost die • on your next attack.
  • • Take cover - attackers suffer a Setback die • on their attacks against you until you leave cover or the situation changes such that you don't have cover anymore.  

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