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Explore

1 – Yarith Bespin

In a city well known for its elegant, high-class hotels, the Yarith Bespin stands out as the most elegant and highest-class of them all.

2 – Figg Hall

Figg Hall is a public space for visitors and residents to speak with representatives of Cloud City’s government. The Baron Administrator himself keeps offices in Figg Hall, although he rarely uses them and prefers to do his business in more intimate locales.

3 – The Three Beldons Buffet

The Three Beldons Buffet is the finest restaurant on all of Bespin, according to its three co-head chefs and its own advertising. Located on the plaza level opposite Figg Hall and only a short walk from the Yarith Bespin and the Figg & Associates Art Museum, the Three Beldons is well-positioned to attract a highclass clientele.

4 – Cloudscape Tours & Landing Pad P4

Located by necessity at the very edge of the plaza level off of the Cloud City Skyport, Landing Pad P4 plays host to Cloudscape Tours and a handful of other tourist-friendly businesses.

5 – Kerros Tower

The highest point on Cloud City is the top of Kerros Tower, an elegant spire that rises from the top of the Floating Home facility. Kerros Tower is the home of the Storm Guard, Cloud City’s meteorological service who monitors the often turbulent atmosphere of the gas giant.

6 – Level 124.5 : The Four-And-A-Half

Straddling levels 124 and 125, the Four-and-a-Half is a cantina built into the space usually reserved for utilities. It sits on top of a heat sink array it uses to power its electronics and beneath a water pipe the proprietors tap into to pour their drinks. As an entirely off-the-grid operation, there’s no official record that level 124.5 exists and even setting foot inside is technically illegal.

7 – Market Row

Located on level 121, almost exactly in the center of Port Town, is a long, wide corridor that runs from the outermost edges of the Floating Home platform to the central shaft. Almost 7 kilometers long and over 100m wide, it plays host to an ever-shifting variety of market stalls, food carts, and illegally parked starships plying their wares.

8 – Landing Bay 124A

Located on level 124, Landing Bay 124A is in all Sespects a perfectly normal and average Port Town landing bay for Cloud City. Large enough to host several small starships at once, or a single silhouette 5 ship, the landing bay also features coolant and refuellig lines and a full staff of droids to assist with loading and unloading.

9 – Lady Yarith

Like the Yarith Bespin, the Lady Yarith is named after the Alderaanian wife of the late Lord Figg. And like the Yarith Bespin, the Lady Yarith is a hotel—of sorts. While the former is grand and elegant, featuring beautiful views of Bespin’s cloudscape, the latter is squalid and cramped without a single window at all.

10 – Honest Grek's Speeders

“Finest speeders on Bespin! You can trust me, I’m Honest Grek!” …so say the advertisements that surround the entrance to Honest Grek’s Speeders for about a kilometer in every direction, waiting be torn down by Wing Guard or maintenance workers for illegal posting. However, it does appear to be true that Honest Grek can provide fine speeders, cloud cars, swoops, and other light vehicles. Grek is a competent mechanic and makes his living buying junked speeders and lovingly restoring them.

11 – Industrial Space Port

The industrial spaceport is not a port at all, but a series of docking clamps and airlocks. These allow ships too large or too hurried to land at Port Town the ability to dock with Floating Home and take on or offload cargo.

12 – Processing Vane 5

Negri is an Ugnaught male who oversees the operations of Processing Vane 5. Processing vanes across Cloud City filter incoming tibanna gas and freeze it in slabs of carbonite for shipping, a perfectly normal and harmless practice essential to the safe transport of the energetic compound.