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The Judge of Mandalore. Is a fanatic who punishes mandalorians who break their oaths.

Brawn: 4

Agility: 5

Intellect: 3

Cunning: 3

Willpower: 3

Presence: 2

Skills: Athletics 3, Brawl 2, Cool 3, Discipline 3, Leadership 3, Melee 4, Perception 2, Pilot (planet) 3, Ranged (heavy) 3, Ranged (light) 4, Vigilance 2.

Talents: Adversary 1, Jury Rigged 1 (Heavy blaster pistol: 1 lower critical rating; Armour: increased ranged defence), true aim 2, point blank shot, enduring 2.

Soak/Defence: 7/1 [melee]; 2 [ranged]

Thresholds: Wounds: 16 Strain: 14

Abilities: Tactical Directions removes up to 2 setback dice to all perception, vigilance and combat checks due to darkness, smoke or other environmental effects.

Equipment: Heavy Battle Armour (Soak 2; Defence 1; attachment: Enhanced Optics suite; can be sealed like heavy battle armour), 2 Heavy blaster pistols (main is jury rigged), Vibro-sword (Superior Quality), 2 gauntlet vibroknives, vibro-sword, 2 extra reloads, rocket jet pack, bola.