The Judge of Mandalore. Is a fanatic who punishes mandalorians who break their oaths.
Brawn: 4
Agility: 5
Intellect: 3
Cunning: 3
Willpower: 3
Presence: 2
Skills: Athletics 3, Brawl 2, Cool 3, Discipline 3, Leadership 3, Melee 4, Perception 2, Pilot (planet) 3, Ranged (heavy) 3, Ranged (light) 4, Vigilance 2.
Talents: Adversary 1, Jury Rigged 1 (Heavy blaster pistol: 1 lower critical rating; Armour: increased ranged defence), true aim 2, point blank shot, enduring 2.
Soak/Defence: 7/1 [melee]; 2 [ranged]
Thresholds: Wounds: 16 Strain: 14
Abilities: Tactical Directions removes up to 2 setback dice to all perception, vigilance and combat checks due to darkness, smoke or other environmental effects.
Equipment: Heavy Battle Armour (Soak 2; Defence 1; attachment: Enhanced Optics suite; can be sealed like heavy battle armour), 2 Heavy blaster pistols (main is jury rigged), Vibro-sword (Superior Quality), 2 gauntlet vibroknives, vibro-sword, 2 extra reloads, rocket jet pack, bola.