Cockpit
This is where the pilot can interface with the navigational computer and take manual control if necessary.
Number Two Hold
There are some broken droid parts and various empty crates in this hold, as well as a set of oily and poorly maintained tools. A skilled mechanic could construct an operational astromech unit from the available parts, though it would be an arduous process. While the time, expertise, and equipment needed are not readily available this could form a future project, or the parts could be sold for as much as 2,000 credits.
Among the tools are a medpac, a general purpose scanner, a set of electrobinoculars, a respirator fit for a Trandoshan, two glow rods, and a tool kit.
Main Cargo Hold
The crates here are large but empty. A secret smuggling compartment is hidden under the decking. The holochess set is good quality, with a challenging AI set up for solo games.
Galley
This small kitchen area is nicely appointed but in a terrible state. Hunks of raw meat have been stored and prepared here. Enough remains for two decent meals if the PCs feel like an exclusively carnivorous diet. There are also six ration packs in one of the drawers, suitable for nearly any organic being.
Crew Quarters
This area has been kept surprisingly tidy, though it does smell strongly of reptile. The shower and refresher are clean and operational. The three beds are practical, if a little uncomfortable. The wampa skin rug on the floor is in fine condition and could fetch a price of 250 credits to the right buyer. There is a glow rod and two power pack reloads for a heavy blaster pistol stashed under one of the beds. There are 4000 credits in one of the cubbies.
Engineering
This section provides access to the ship’s engines and fuel reserves. Aside from the low levels of fuel on board, all is functioning well here. A hand scanner has been left in one corner of the hold. The hypermatter reactor igniter installed previously is working perfectly.
Number Three Hold
This hold houses some of the equipment used by bounty hunters for the restraint and transportation of captives. Several sets of binders hang from the walls, and there are six small cylindrical cell units mounted on tracks for ease of transport.