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A Bounty Hunter's close-range flamethrower in action

Special Features

  • Any STR rolls made to resist or avoid damage have a -1 modifier.
  • Rolls with Advantage when performing stealth, intimidation or inquiry checks
  • You have an Armour Systems Usage Dice, which starts at D20.
    • You may perform one additional attack a turn against anyone within Close range with your array of flamers, launchers, and lasers. You use DEX for these attacks.
    • Your Usage Dice goes back up by one tier after a night’s rest and resets after each adventure. 

Leveling up

Roll to see if attributes increase, roll twice for STR or DEX.

Attributes

Unorganized
Starting HP
D10+4
HP per level/Resting
1D10
Weapon Proficiency
Light, Medium & Heavy Melee Weapons, All Ranged Weapons
Armour Proficiency
All Armour
Attack Damage
1D8
Unarmed/Improvising
1D6