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Special Features

  • Rolls with Advantage on all Intimidation rolls. 
  • All STR Tests are made with Advantage
  • If wounded or provoked, you may go into a blind rage. You have a Rage Usage Dice which starts at D20. Each provocation or time you take damage causes you to make a roll. Your DM may choose to make you take some such rolls with Disadvantage. When you go into a rage, you attack any and all around you with whatever is to hand. The DM takes control of your character while this lasts (1D6 turns). Your Usage Dice resets after each adventure.  

Leveling Up

Roll to see if attributes increase, roll twice for STR and CON. 

Attributes

Unorganized
Starting HP
1D12+4
HP per level/Resting
1D12
Weapon Proficiency
All Melee Weapons & Ranged Weapons
Armour Proficiency
Light & Medium Armour
Attack Damage
1D10
Unarmed/Improvising
1D8