1. Notes

Game Notes

The Pitch

Ever since humanity could detect hospitable planets Earth has sent slow ships with advanced drives to travel at .25c to get to them. Slow ships are self-contained behemoths, travelling at 25% of the speed of light to reach their destination.

ECS (Earth Colony Ship) Infinity (ECS-607L)  was launched in 2299 to reach a class M planet -- the fourth in the Alden system, 100 light years away.

This is their journey.

Players play as members of the ships crews, which are stored in a suspended animation called Deepsleep. Crews are woken up for one of three reasons:

  1. Deepsleep only works for a century or so. After that, crews are woken to shake off the negative effects of Deepsleep (a process lasting a week or so), and then go back to sleep
  2. Arrival at the colony world, Alden IV
  3. If there is a situation on the ship the ships AI, SAINT cannot handle.

There are multiple crews on a ship, and are groups of 4-6 people.

Colonists

The bulk of the colonists on the ICS Infinity are frozen genetic material. When the ICS Infinity reaches Alden IV, the crews become the first colonists, who establish a colony site and also start growing the first generation of 'native' colonists in incubation vats. 


The Scope

Tone: Semi-realistic, Mostly serious

Period: Near Future, advanced cloning technology.

Extent: Galactic

Plausibility: Current preference is medium to high plausibility -- Clone tech is advanced, and the primary method of colonization. Artificial gravity is through spin only, so people get around in a huge ship with magnetic boots. Communication is through radio, by Earth using the Sun as a powerful amplifier.

Big Issues

Getting to the colony planet and seeding the colony successfully.

Setting Elements

Earth has not detected extraterrestrial life.

The Ship was built by a Mega-Conglomerate of Mega-Corporations. 

Colonists have many reasons for being colonists -- some running to things, some running from things.

The ship is optimized for colonization. It does not have weapons. Shields do not exist as a technology, however the ship's hull is layered and ablative to protect against radiation and micrometeorites.


Game Options

  • Reality Checks
  • Cold Equations

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