1. Locations

Kobold Hold

    • Cave system accessed via trap door around 3-4 hours west of the dome
  • Home to around 20 or so Kobolds
  • The group raided this hold clearing out all of its inhabitants.  Only a handful of fighters were taken out, the rest seemed to have fled through a teleportation style circle on the ground.  The group managed to destroy the circle to prevent future travel through it
  • One of the noteworthy rooms was a torture room with a dead human on it.  They seemed to enjoy keeping him alive and removing... body parts.  They only slit his throat when we attacked and they had to flee.
  • Also a room with drugs in it.  


  • When the party finally left the hold they had to fight there way through a lot of kobolds who had come to reinforce them.  Based on how long the party spent inside before leaving its safe to assume there are one or more kobold residences like this within oneish hexes on the map

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