The adventure begins with the player characters onboard a
boat, heading directly for Skullcano Island. Unusually, there
aren’t many competitors racing alongside them this time—
because Skullcano Island wasn’t always Skullcano Island.
And when a giant skullcano appears on what used to be a
glorious tropical paradise, even the extremely curious tend
to stay away. But not our heroes! They’re responding to an
impassioned plea for help from a group of fellow awakened
animals. And hey, if finding out happens results in them
finding a valuable genius loci… well, where’s the harm in that?
The harm comes in the form of a local goblin chieftain
who encountered the island’s genius loci, a smooth wooden
mask, and somewhat unwisely, put it on, and it granted
him astonishing powers of control over liquid rock. The
goblin’s mind was soon overwhelmed by the visions of
conquest the genius loci showed him. With the power of the
island coursing through him and his growing clan of goblins
around him, Pookle Prisk (the goblin chieftain’s name,
naturally) began to turn the once verdant island into a
rocky fortress.
his, of course, isn’t exactly ideal for the small, peaceful
community of awakened animals who dwell on the island.
Their beautiful tropical haven is being quickly destroyed as
Pookle turns the island into something truly horrible—with
a great big skullcano at the centre. The island always had a
volcano at its heart, but turning it into a giant skull… well,
it’s a valuable insight into Pookle’s mind.
The player characters need to make their way to the
skullcano, through the remnants of the thick tropical forest
still clinging to the island. There’ll be some trouble on the
way, of course. Pookle’s deep connection with the island
via the genius loci means he’s aware of the player characters
as soon as they set foot on the island—which also means
goblins are soon dispatched to take care of the interlopers,
and, if that doesn’t work…Pookle has the power of living
rock at his disposal.
Overcoming these obstacles won’t be easy, but, if the player
characters can make it to the skullcano, then they have
some hope of stopping Pookle. How they do that, of course,
is up to them. Before he donned the genius loci, Pookle
was a reasonable, intelligent creature. Perhaps he can be
reached? Or perhaps the only option is the language of the
sword. However they resolve Pookle and the genius loci,
once Pookle’s grip on the living rock is broken, much of it
dissolves into magma, requiring the player characters to surf
down a torrent of lava to escape. And everyone knows what
lurks in lava, right? Lava sharks, of course! Negotiate this
final threat, and the player characters have saved the day
and the island!
This adventure is designed for player characters of 3rd
level. It’s challenging, but some thought and some clever
strategies should seem them through unharmed. It’s
definitely worth reminding the players at the start — not
every enemy has to be defeated through fighting. There are
plenty of opportunities for negotiating your way out of a
fight in this adventure, should the player characters want to
take them!