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Second Sight
Danger Sense
A Promise is a Promise: Whenever someone makes a promise to you (including if it's a deal), they gain a character point. Whenever someone breaks their word to you, you immediaetly know. You gain a character point, Leverage on them, and take +2 to your next roll to get vengeance.
Unluckiness
Ineptness: Choose 5 Outdoor/Exploration skills.
Ineptness: Choose 5 Social Skills