Choose one of the following. You may not select this advantage more than once. 

Muscular: When you are in a scene with someone with higher ST than you, give them Leverage. If you finish a scene in which no person had higher ST than you, take Leverage on someone who noticed your strength. Once per scene, when you roll ST, gain a character point. Increase your ST by 1 but decrease your HP by 1 (which will put it back to where it was before you increased your ST). 6 points

Adroit: When you are in a scene with someone with higher DX than you, give them Leverage. If you finish a scene in which no person had higher DX than you, take Leverage on someone who noticed your dexterity. Once per scene, when you fail a DX-based roll, gain a character point. Increase you DX by 1, but subtract 0.25 from your Basic Speed (which will put it back to what it was before you increased your DX). 12 points

Intellectual: When you are in a scene with someone with higher IQ than you, give them Leverage. If you finish a scene in which no person had higher IQ than you, take Leverage on someone who noticed your intelligence. Once per scene, when you fail an IQ-based roll, gain a character point. Increase your IQ by 1, but subtract 1 from your Will and Per (which will put them back to what they were before you increased your IQ.) 8 points

Hardy: When you are in a scene with someone with higher HT than you, give them Leverage. If you finish a scene in which no person had higher HT than you, take Leverage on someone who noticed your exemplary physicality. Once per scene, when you make a HT-based roll, gain a character point. Increase your HT by 1, but decrease your Basic Speed by 0.25 (which will put it back to where they were before you increased your HT) 4 points

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.