1. Characters

Solarians

Class Edit, Page Under Construction

For most species in the Free March, Solarians are

either aberrations or gods, and in both cases they

are feared for their unexplainable powers. Effectively

they are a sort of psychic that, instead of manipulating

the mind and common matter as does the Mystic,

manipulate dark energy and dark matter. Due to

the fact that most primitive species still have a hard

time understanding either of these two subjects, they

often prefer to stay away from Solarians, fearful they

may accidentally destroy worlds and stars around

them.

For the League of Worlds and the Meridath Empire,

Solarians are rare assets that should be watched

and - preferably - controlled. While the League officially

doesn’t often make any move against Solarians,

individuals within the government may take action

on their own if they fear there is a risk to League

worlds. The Meridath are known to have captured,

experimented and forced Solarians to work as elite

shock troops during the war, and some such warriors

are supposed to have escaped once the Empire

fell thousands of years ago.

Solarians should be extremely rare in most campaigns,

possibly reserved to NPCs only. If one or

more players wish to play as Solarians, make sure to

show during gameplay how they are both feared and

revered, and possibly hunted down in certain societies,

either to be killed or used as a weapon.

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