1. Locations

The Midland Range

dividing the Inland Valley's from those of the Outlland, the middle reach of Geier Reach is a forbidding range. Only two passes connect the valleys across its precipitious slopes.

  1. Hofsaddel is a wide and well-trodden pass, and one that the vampires leave alone. The reason: human interaction is good for the long term, as long as it's among Stensians.
  2. Needle's Eye is a narrow, treacherous, and deadly path because of the presence of vengeful geists on the route as well as its proximity to Ashmouth and its devils. Humans will take the Needle's Eye path only in the event of emergencies in the neighboring valleys.
  3. The Ashmouth, a demonic gateway, located between the Hofsaddel and the Needle's Eye.
  4. Devilthorn Lodge, a human watchtower guarding the Ashmouth, frequented by demon hunters and devout cathars.
  5. Witch covens, scattered huts inhabited by witches who bargain with demons in order to gain magical power.
  6. The Heron's Grace Monastery, a noted pilgrimage destination between Hofsaddel and Getander Passees. Founded on the ruins of Castle Falkenrath.
  7. The Somberwald, a winding, drooping wilderness adorning the hillsides.
  8. The Farbogs, twin bogs flanking the middle ridge. Both were once groves of pines, but those trees now sink into the peat muck at odd angles, creating a tangle of dead trunks. The peripheries of both bogs are home to ancient grafs, and as the graves dissolve into the slime, geists proliferate.