Kipishter carbines are cheap, low-quality reproductions of the Colt Armalite AR-15 with questionable design choices. One advantage is that they tend to be shorter and nimbler than a full-sized Armalite. The word "kipishter" derives from a type of short spear used by the ancient Zermans. It is within their underground factories where most of these weapons are manufactured. They feed from 20-round magazines of .223 Remington.

Kipishter Carbine
Assault Rifle
Abilities
Common Attributes - Mechanical
Scrapcrafted
This weapon's design is... less than ideal. Cheap, certainly, but less than ideal.
EFFECT:
Add 1 UNRELIABILITY point.
Common Attributes - National
'Anykan Touch - Oceanykan Small Arms (CW)
Most Oceanykans' belief in personal liberty extends to their guns, and they believe themselves to be great at modding them out. Regardless of whether or not that is true, the reality is that practically every weapon in Oceanyka has suffered from modifications to its original design, either by its previous owner, the manufacturer or the artisan that crafted it.
EFFECT:
Upon first acquiring this weapon, roll 1d3 and grant this weapon a permanent bonus.
- Ergonomic: The weapon can always Counterattack (0 AP) after an enemy's melee attack.
- Controllable: The weapon can always be used to Magdump (2 AP).
- Idiot-Proof: This weapon can never jam nor fail from UNRELIABILITY.
In Wargame Mode, all weapons with this SA across the entire army respond to a single roll.