Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience — for less than the cost of a fancy coffee. Subscribe now.

Xanathar Guild

"I don’t know if the Xanathar really exists, but as long as I’m working in Waterdeep, I make sure he gets his cut.

"Why risk the alternative?"

—Termerin, cat burglar

An ever-growing organization, the Xanathar Guild has held a stranglehold on Waterdeep's criminal underbelly for centuries. It has operations in most of the other main cities along the Sword Coast, and holds control of much of the subterranean city of Skullport and the first three levels of the Undermountain below Waterdeep.

It's largely unknown who the eponymous Xanathar is, or if such a figure actually exists; many believe that the Xanathar is a fictitious villain whose name is invoked to instill fear in the weak. Even among low-ranking guild members, rampant speculation goes on about the true nature of Xanathar, and has done so for over 100 years.

For those in Skullport and throughout Undermountain, the guild is often referred to as the Agents of the Eye. In wider Undermountain, the Agents seek to achieve real control over the uppermost three main levels, to collect “passage tolls” from all traders, adventurers, and migrants passing through. Throughout Undermountain, the Eye cages and sells some monsters, and confine others to be unleashed as defensive weapons against intruders, making the upper Undermountain and the sewers of Waterdeep its firmly ruled domain.

Above ground, some of those monsters are leased to the highest bidders or pitted against woud-be gladiators in fights to the death. Others are farmed for various substances, and the Guild has a firm grip on the production and distribution of various magical and non-magical drugs and arcane components along the Sword Coast.

All characters that are members of this organization.